Tuesday 9 September 2014

Unreal Tournament Concept Challenge

So over at Polycount they had a competition to create some art that would be used as a bases for some of their levels for the upcoming game.  I didn't win anything but really enjoyed the opportunity and to better develop my skills.  Especially of using a 3d render as a base to go off.

Here are my 3 images;



No comments:

Post a Comment